esx getplayerdata
esx getplayerdata

GetPlayerData.ThisfunctionsimplyreturnsESX.PlayerData.Example.localplayerData=ESX.GetPlayerData()print(Theclient'sidentifier:..playerData.,ESX.PlayerData=xPlayerif(ESX.PlayerData.job.name==mechanic)thenexports[VehicleTransport]:Enable(true)endend...

ESX.GetPlayerData

ESX.GetPlayerData¶...Thisfunctiongetsplayerdata.Anterioresx:onPlayerDeath.

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Functions

GetPlayerData. This function simply returns ESX.PlayerData. Example. local playerData = ESX.GetPlayerData() print(The client's identifier: .. playerData.

Exports (client)

ESX.PlayerData = xPlayer if (ESX.PlayerData.job.name == mechanic) then exports[VehicleTransport]:Enable(true) end end) RegisterNetEvent(esx ...

GetPlayerData

This function gets player data.

ESX.GetPlayerData

ESX.GetPlayerData¶ ... This function gets player data. Anterior esx:onPlayerDeath.

ESX.GetPlayerData

ESX.GetPlayerData¶. 1. ESX.GetPlayerData(). 这个函数获取玩家数据。 Previous esx:onPlayerDeath · Next ESX.IsPlayerLoaded. Copyright © 2017-2020 ESX-Org.

[HELP] ESX.Playerdata error

You're either trying to start these resources before es_extended in your server.cfg or ESX isn't starting properly. Check further up in your serverterminal ...

Esx.PlayerData is nil when disconnectingreconnecting from server

When a player reconnect to the server the EXS.PlayerData seems to be “nil” which make my script bug and not working until I restart the ressource.

Not working with newest ESX · Issue #52 · InZidiuZLegacyFuel

I use the following snippet don't know if it's the most optimized but for me it does the trick PlayerData = ESX.GetPlayerData()

esx_showjobclientmain.lua at master

PlayerData = {} ESX = nil Citizen.CreateThread(function() while ESX ... PlayerData = ESX.GetPlayerData(). end). RegisterCommand(job, function(source ...


esxgetplayerdata

GetPlayerData.ThisfunctionsimplyreturnsESX.PlayerData.Example.localplayerData=ESX.GetPlayerData()print(Theclient'sidentifier:..playerData.,ESX.PlayerData=xPlayerif(ESX.PlayerData.job.name==mechanic)thenexports[VehicleTransport]:Enable(true)endend)RegisterNetEvent(esx ...,Thisfunctiongetsplayerdata.,ESX.GetPlayerData¶...Thisfunctiongetsplayerdata.Anterioresx:onPlayerDeath.,ESX.GetPlayerData¶.1....